The University of British Columbia
UBC - A Place of Mind
The University of British Columbia Vancouver campus
ETEC 522 – Ventures in Learning Technologies
  • Startup
    • How to Begin?
    • Objectives
    • Course Manual
    • Outline & Schedule
    • Participation Guide
    • Assignments
    • ☛ Introduce Yourself!
    • 👥 Authors
  • W01: Emerging Markets
    • W01: Emerging Market Teams
  • W02-04: Bootcamp
    • Global Dynamics
    • Who is the Customer?
    • What is a Venture?
    • 👥 Opportunity Horizon
    • W03: Analyst Bootcamp
    • A Game with Three Pitches
    • Deconstructing a Pitch
    • 👥 Pitch Critique
    • W04: Entrepreneur Bootcamp
    • Venture Genesis
    • Opportunity Activation
    • The Right Stuff
    • 👥 Founders Parade
  • W05-12: Opportunity Forecasts
    • W05: Personalized Learning
    • W06: Mobile Learning
    • W07: Game-Based Learning
    • W08: Big Data & Learning Analytics
    • W09: Immersive Experience
    • W10: Artificial Intelligence & Machine Learning
    • W11: Microlearning
    • W12: Wearables
  • W13: Launch
    • Venture Forum Resources
  • Forums
    • W01 – Emerging Markets
    • W02 – Market Projections
    • W03 – Pitch Pool
    • W04 – Founders Parade
    • W05-12 – Opportunity Forecasts (A2)
    • W13 – Venture Forum (A3)
    • Analyst Reports (A1)
  • Global Feeds
    • Announcements
    • Eva’s Café
    • Radio 522
  • LOGIN
Sort By
Show only these categories:
Show only this category:

Welcome to Week 10: Game-Based Learning

By cbrumwell on November 8, 2015

This Open Education Resource presents a selection of game-based practices and platforms that continue to emerge and transform. From Sydney Papert’s Logos Experiments in the 1960’s, to trending gamification online tools like Classcraft to a future where improvements in connectivity allow students to generate and share their own games for mobile devices through game jams.

Here is the link to our OER: http://ccbrumwell.wix.com/522gbl 

There are two badges that you can collect by completing the Activities 1-3: one is required and one is optional (but we encourage you to give it a try!).

The Game Master Badge (Required):

To earn your this badge, you must:gamemaster

  • post a comment under “comment review” (not “review section”) for Activities 1 & 2 on the Game Master page of the 522 WordPress site
  • reply to at least one other person’s comment in Activity 2

The Game Jammer Badge (Optional):

This badge is optional because the process of creating a game can take a long time. For this reason, we suggest those who take the challenge to dedicate no longer than one hour building their game prototype. The purpose is to gain some experience of game authorship, not to produce a finished product.

Participants should create their prototype by Friday evening so that the games can be shared, play-tested, and reviewed over the weekend.

gamejammer

There are two requirements to receive the optional Game Jammer Badge in Activity 3. You must:

  • create a game prototype with ARIS browser-based editor (aim for 3 connected game objects)
  • post the name of your ARIS game to Game Jammer page of the the 522 WordPress site under “comment review” (not “review section”)
  • play at least one other person’s ARIS prototype game and reply to their post containing their game title and description

Click here to go to the Activities page of our OER

Enjoy!

Catherine, Christie, Roma, Brittany and Craig

Rating
Average: 4/5 Stars
 
 
 
 
 
0 Thumbs Up!

Read More | 2 Comments

  • Previous
  • Next
Show only this category:
How to Begin

Custom Search

Tags

2014 2015 2016

Faculty of Education
Vancouver Campus
2125 Main Mall
Vancouver, BC Canada V6T 1Z4
Website pdce.educ.ubc.ca/
Email pdce.educ@ubc.ca
Back to top
The University of British Columbia
  • Emergency Procedures |
  • Terms of Use |
  • Copyright |
  • Accessibility