This Open Education Resource presents a selection of game-based practices and platforms that continue to emerge and transform. From Sydney Papert’s Logos Experiments in the 1960’s, to trending gamification online tools like Classcraft to a future where improvements in connectivity allow students to generate and share their own games for mobile devices through game jams.
Here is the link to our OER: http://ccbrumwell.wix.com/522gbl
There are two badges that you can collect by completing the Activities 1-3: one is required and one is optional (but we encourage you to give it a try!).
The Game Master Badge (Required):
- post a comment under “comment review” (not “review section”) for Activities 1 & 2 on the Game Master page of the 522 WordPress site
- reply to at least one other person’s comment in Activity 2
The Game Jammer Badge (Optional):
This badge is optional because the process of creating a game can take a long time. For this reason, we suggest those who take the challenge to dedicate no longer than one hour building their game prototype. The purpose is to gain some experience of game authorship, not to produce a finished product.
Participants should create their prototype by Friday evening so that the games can be shared, play-tested, and reviewed over the weekend.
There are two requirements to receive the optional Game Jammer Badge in Activity 3. You must:
- create a game prototype with ARIS browser-based editor (aim for 3 connected game objects)
- post the name of your ARIS game to Game Jammer page of the the 522 WordPress site under “comment review” (not “review section”)
- play at least one other person’s ARIS prototype game and reply to their post containing their game title and description
Click here to go to the Activities page of our OER
Catherine, Christie, Roma, Brittany and Craig