I wrote my analyst report on a great piece of open sourced software called Twine. Twine allows you to write non-lineare, text-based games. I’ve used it countless times in my classroom. Though not inherently popular in the education sector (yet), I have a feeling it will catch on to some degree. Perhaps not Twine (though it is one of the more popular interactive fiction writer), writing interactive fiction will become something a lot more accepted and regarded as good for students in schools. I’ve published my work on medium, have a look!