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ETEC 522 – Ventures in Learning Technologies
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  • W01: Emerging Markets
    • W01: Emerging Market Teams
  • W02-04: Bootcamp
    • Global Dynamics
    • Who is the Customer?
    • What is a Venture?
    • 👥 Opportunity Horizon
    • W03: Analyst Bootcamp
    • A Game with Three Pitches
    • Deconstructing a Pitch
    • 👥 Pitch Critique
    • W04: Entrepreneur Bootcamp
    • Venture Genesis
    • Opportunity Activation
    • The Right Stuff
    • 👥 Founders Parade
  • W05-12: Opportunity Forecasts
    • W05: Personalized Learning
    • W06: Mobile Learning
    • W07: Game-Based Learning
    • W08: Big Data & Learning Analytics
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Vincent Dong

Vincent Dong

hipogoo: next-generation educational consulting services

hipogoo: next-generation educational consulting services

By Vincent Dong on July 28, 2019

Hi, guys, I have created my pitches (for a virtual venture – hipogoo) to reflect my thinking about the pain points of studying abroad market of China. Although I have to fictionalize some information about this startup in order to complete this assignment, the industry analysis and proposed solutions are serious. Enjoy your reading and please feel […]

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A1: Competitive Analysis Report- Liulishuo

A1: Competitive Analysis Report- Liulishuo

By Vincent Dong on June 17, 2019

In education, AI has the capability of delivering a personalized learning experience at lower costs through large-scale data processing, deep analysis of user behaviours, speech recognition, and automatic assessment, and algorithms that recommend the most suitable content.  As a pioneer in the AIEd market, Liulishuo has already proven itself in China. As of June 2018, […]

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Cindy Mi, Founder & CEO of VIPKID

Cindy Mi, Founder & CEO of VIPKID

By Vincent Dong on May 27, 2019

Please allow me to introduce Cindy Mi, the founder and CEO of VIPKID.  VIPKID is one of the largest online English tutoring companies in China, which is valued at more than $3.5 billion. It matches over 60,000 teachers in the US and Canada with over 500,000 Chinese students for one-on-one online English learning. On the […]

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Entrepreneur Elevator Pitch | S3 Ep8: In The Sports Zone

Entrepreneur Elevator Pitch | S3 Ep8: In The Sports Zone

By Vincent Dong on May 22, 2019

Entrepreneur Elevator Pitch is a TV show produced by Entrepreneur magazine, and it gives each contestant a 60-second elevator ride from lobby to the boardroom to sell their business idea. Watching the quick pitch live, a panel of expert investors makes their judgement. If the investors are impressed, the entrepreneur is invited into the board room […]

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Global Learning/EdTech Landscape

Global Learning/EdTech Landscape

By Vincent Dong on May 19, 2019

Education is a complex and fragmented sector, and operating at various aspects, ranging from the global, national, local to the personal level. As an excellent analytical framework, the Cube offers six dimensions to help us understand learning technology ventures in terms of their definitive market/product features and relationships. However, information about the innovation that is […]

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Hello from Montreal

Hello from Montreal

By Vincent Dong on May 8, 2019

Hello, Everyone, My name is Vincent, and this is my third term of the MET program. I moved from China to Canada two years ago and now living in Montreal with my family. Before that, I had worked as a manager for many years in the financial industry (HSBC and ANZ); then I managed to […]

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7 Aug Posted on A3 – Triple L

Hi Sarah, I have been thinking about these similar ideas for a while and my target market is China as there is no dominant players in the market (we might have to face the competition from Udemy, Lynda in other market) right now which leaves development room to startups. Have you ever considered to expand your business to China? BTW, for a startup, the crowdfunding is a quite different way but probably a great way to get funded in your case as this option (pay $9.99 to get lifetime access) might be quite attractive for some potential customer. Cheers!

7 Aug
0 Thumbs Up!
Vincent Dong @ydong09

Hi Sarah, I have been thinking about these similar ideas for a while and my target market is China as there is no dominant players in the market (we might have to face the competition from Udemy, Lynda in other market) right now which leaves development room to startups. Have you ever considered to expand your business to China? BTW, for a startup, the crowdfunding is a quite different way but probably a great way to get funded in your case as this option (pay $9.99 to get lifetime access) might be quite attractive for some potential customer. Cheers!

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7 Aug Posted on Workday Reality

Hi Sydney, I really enjoyed your presentation and agree with you that there are real customer needs and you find a good niche market. I don't know if you have ever evaluated the competitive environment that this product may face. I mean, current mainstream recruitment or training websites are able to easily launch their own products to cover this segment. To compete against them, what are our competitive advantages? Cheers!

7 Aug
0 Thumbs Up!
Vincent Dong @ydong09

Hi Sydney, I really enjoyed your presentation and agree with you that there are real customer needs and you find a good niche market. I don't know if you have ever evaluated the competitive environment that this product may face. I mean, current mainstream recruitment or training websites are able to easily launch their own products to cover this segment. To compete against them, what are our competitive advantages? Cheers!

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  • 0 Replies
  • in reply to Workday Reality
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7 Aug Posted on A3 – Triple L

Hi Sarah, I have been thinking about these similar ideas for a while and my target market is China as there is no dominant players in the market (we might have to face the competition from Udemy, Lynda in other market) right now which leaves development room to startups. Have you ever considered to expand your business to China? BTW, for a startup, the crowdfunding is a quite different way but probably a great way to get funded in your case as this option (pay $9.99 to get lifetime access) might be quite attractive for some potential customer. Cheers!

7 Aug
0 Thumbs Up!
Vincent Dong @ydong09

Hi Sarah, I have been thinking about these similar ideas for a while and my target market is China as there is no dominant players in the market (we might have to face the competition from Udemy, Lynda in other market) right now which leaves development room to startups. Have you ever considered to expand your business to China? BTW, for a startup, the crowdfunding is a quite different way but probably a great way to get funded in your case as this option (pay $9.99 to get lifetime access) might be quite attractive for some potential customer. Cheers!

  • Expand
  • 0 Replies
  • in reply to A3 – Triple L
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7 Aug Posted on A3: Open Teach

Hi Sarah, I like your idea and your presentation. As an EVA, however, it's difficult to decide whether or not I should invest in this project as I don't have a clue about the market information, which is vital to make a projection about the future growth of this business. Cheers!

7 Aug
0 Thumbs Up!
Vincent Dong @ydong09

Hi Sarah, I like your idea and your presentation. As an EVA, however, it's difficult to decide whether or not I should invest in this project as I don't have a clue about the market information, which is vital to make a projection about the future growth of this business. Cheers!

  • Expand
  • 0 Replies
  • in reply to A3: Open Teach
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10 Jul Posted on Week 10: Immersive Experience

Thanks for your excellent work, Immersive Team. I really enjoyed reading your OER and gained useful business insights from your presentation. I never doubt the potential of AR in education (especially in K-12). However, I have never really enjoyed the fun of VR because I am nearsighted. For this reason, I have always underestimated the potential of VR in learning. The described application of VR in corporate soft skills training does make sense. And I like the way you guys present this topic under the background of the new requirement for training in the era of artificial intelligence. Welldone!

10 Jul
0 Thumbs Up!
Vincent Dong @ydong09

Thanks for your excellent work, Immersive Team. I really enjoyed reading your OER and gained useful business insights from your presentation. I never doubt the potential of AR in education (especially in K-12). However, I have never really enjoyed the fun of VR because I am nearsighted. For this reason, I have always underestimated the potential of VR in learning. The described application of VR in corporate soft skills training does make sense. And I like the way you guys present this topic under the background of the new requirement for training in the era of artificial intelligence. Welldone!

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  • 1 Replies
  • in reply to Week 10: Immersive Experience
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27 Jun Posted on Zachary Sims – Codecademy

Thanks for sharing this inspiring story with us. For me, the most impressive takeaway is Mr. Sims’ second advice, “Transparency is the best policy when running a company”. I know that radical truth and radical transparency are also one of the work principles of Ray Dalio, and I know that it’s extremely difficult to really implement it in the day-to-day work. Probably that’s the reason why Mr. Sims succeed in his entrepreneurship case.

27 Jun
0 Thumbs Up!
Vincent Dong @ydong09

Thanks for sharing this inspiring story with us. For me, the most impressive takeaway is Mr. Sims’ second advice, “Transparency is the best policy when running a company”. I know that radical truth and radical transparency are also one of the work principles of Ray Dalio, and I know that it’s extremely difficult to really implement it in the day-to-day work. Probably that’s the reason why Mr. Sims succeed in his entrepreneurship case.

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  • in reply to Zachary Sims – Codecademy
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27 Jun Posted on Mǎ HuàTéng——Tencent

Hi Sylvia, thanks for sharing Pony’s story with us. Tencent is playing an increasingly important role in education market and Pony is a visionary and respected business leader in China.

27 Jun
0 Thumbs Up!
Vincent Dong @ydong09

Hi Sylvia, thanks for sharing Pony’s story with us. Tencent is playing an increasingly important role in education market and Pony is a visionary and respected business leader in China.

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  • in reply to Mǎ HuàTéng——Tencent
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27 Jun Posted on Adam Wilson – Co-founder of Sphero

Hi Malorie, thanks for sharing Adam’s bio with us. I have attended “Coding Lab for Kids: Sphero Robot Obstacle Challenge” with my daughter in Apple Store and it was a very inspiring learning experience for an eight-year-old girl. Two takeaways: 1. A good team is vital for the success of entrepreneurship. 2. The importance of angel investment or pre-A round investment is not only reflected in financial support.

27 Jun
0 Thumbs Up!
Vincent Dong @ydong09

Hi Malorie, thanks for sharing Adam’s bio with us. I have attended “Coding Lab for Kids: Sphero Robot Obstacle Challenge” with my daughter in Apple Store and it was a very inspiring learning experience for an eight-year-old girl. Two takeaways: 1. A good team is vital for the success of entrepreneurship. 2. The importance of angel investment or pre-A round investment is not only reflected in financial support.

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  • in reply to Adam Wilson – Co-founder of Sphero
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27 Jun Posted on Week #5- Digital Textbooks OER by Charmaine, Jennifer, Scott, and Sarah

Hi, Team, thanks for this informative OER and I enjoyed this pleasant learning journey. The digital textbook is not new for us and is not a hot topic as well, while this learning resource is beyond my expectation. I like the interactivities and market updates of e-textbook. What surprised me the most is the fact that it’s so challenging for even the most basic educational technology (e-books) to land in schools and classrooms of a developed country. It is not difficult to imagine how big the gap between the ideal and reality of EdTech is.

27 Jun
0 Thumbs Up!
Vincent Dong @ydong09

Hi, Team, thanks for this informative OER and I enjoyed this pleasant learning journey. The digital textbook is not new for us and is not a hot topic as well, while this learning resource is beyond my expectation. I like the interactivities and market updates of e-textbook. What surprised me the most is the fact that it’s so challenging for even the most basic educational technology (e-books) to land in schools and classrooms of a developed country. It is not difficult to imagine how big the gap between the ideal and reality of EdTech is.

  • Expand
  • 0 Replies
  • in reply to Week #5- Digital Textbooks OER by Charmaine, Jennifer, Scott, and Sarah
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27 Jun Posted on W06: Game Based Learning OER

Hi, GBL team, thanks for offering us an informative OER. I like the way you guys present these engaging contents. As an EVA, I have to say that personally I am not optimistic about the prospects of the educational game industry. The core strength of a good game is its ability to provide or facilitate players with something they can't experience in their daily lives. For instance, players can create a virtual world in Minecraft, and create a variety of small programs or games with Scratch. The key to the success of these two applications is learning by doing, which enables players to experience project-based learning. While both Prodigy and Legends of learning are actually variant forms of an online quiz. The gaming elements are not the game itself. I highly doubt this kinds of educational games can help students improve their learning outcomes.

27 Jun
0 Thumbs Up!
Vincent Dong @ydong09

Hi, GBL team, thanks for offering us an informative OER. I like the way you guys present these engaging contents. As an EVA, I have to say that personally I am not optimistic about the prospects of the educational game industry. The core strength of a good game is its ability to provide or facilitate players with something they can't experience in their daily lives. For instance, players can create a virtual world in Minecraft, and create a variety of small programs or games with Scratch. The key to the success of these two applications is learning by doing, which enables players to experience project-based learning. While both Prodigy and Legends of learning are actually variant forms of an online quiz. The gaming elements are not the game itself. I highly doubt this kinds of educational games can help students improve their learning outcomes.

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  • 0 Replies
  • in reply to W06: Game Based Learning OER
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