Feedback: Interesting idea of creating VR assets for various industries. Again I am not too familiar with VR, but found your pitch interesting. However asking for 8 million in the educational industry is a stretch. As many of your examples have shown there is definitely interest in the Entertainment, Gaming and Design industry which can support that kind of a budget, but feel that the such assets can still done at a more cost effective price point. Given that technology / digital content advances so fast I believe many of your proposed assets can likely be curated from alternative sources. (ie open source development)