Hi Chava, I think some important aspects…

Hi Chava, I think some important aspects of learning the Bible involves building a community around the study of the Bible, discussing and interpreting the Bible. How will a video game be able to address some of these fundamental components? Or will it mostly be focused on the narrative components of the Bible. Also, there is content in the Bible that may not be suited for a video game (in particular some of the violence) will this stuff be moderated out or kept in? Your explanation of GBL and its market value is great and well researched, but I think there is still a disconnect between why this will be a good fit for the Bible. Game development is also very costly and students will want to have a high quality game. What does “actually teaching the Bible” look like in a video game. Feels like you are really overlooking how to make this into a good game. I would argue the money and time you are asking probably isn’t enough. Market analysis of religious student was cool (and it’s definitely a big market!). But aside from the numbers, are these religious groups open to accepting video games? Many are quite conservative in nature. Also there is a really diverse group of people doing Bible study, and they definitely do not read, or interpret the Bible the same ways. How does this game even work for different denominations and faiths?