I was very excited for this week as I had already done research on VR/AR in a previous MET course and was eager to see someone else’s take on its potentials. The headsets might cost more than the schools are expecting, but in the long run would most likely be less expensive than replacing old equipment (beakers, burners, etc.) and constantly ordering new chemicals or other necessary supplies. In the same thread, the lack of actual danger is also one of its biggest benefits. As science is a set of rules, and high school level chemistry for example are mostly experiments to witness and understand specific concepts, the risk of injury is almost zero when not actually mixing chemicals or causing actual error. In VR, it can show as an error and the students can experience the downsides of a potential accident without actually getting hurt.