The University of British Columbia
UBC - A Place of Mind
The University of British Columbia Vancouver campus
ETEC 522 – Ventures in Learning Technologies
  • Startup
    • How to Begin?
    • Objectives
    • Course Manual
    • Outline & Schedule
    • Participation Guide
    • Assignments
    • ☛ Introduce Yourself!
    • 👥 Authors
  • W01: Emerging Markets
    • W01: Emerging Market Teams
  • W02-04: Bootcamp
    • Global Dynamics
    • Who is the Customer?
    • What is a Venture?
    • 👥 Opportunity Horizon
    • W03: Analyst Bootcamp
    • A Game with Three Pitches
    • Deconstructing a Pitch
    • 👥 Pitch Critique
    • W04: Entrepreneur Bootcamp
    • Venture Genesis
    • Opportunity Activation
    • The Right Stuff
    • 👥 Founders Parade
  • W05-12: Opportunity Forecasts
    • W05: Personalized Learning
    • W06: Mobile Learning
    • W07: Game-Based Learning
    • W08: Big Data & Learning Analytics
    • W09: Immersive Experience
    • W10: Artificial Intelligence & Machine Learning
    • W11: Microlearning
    • W12: Wearables
  • W13: Launch
    • Venture Forum Resources
  • Forums
    • W01 – Emerging Markets
    • W02 – Market Projections
    • W03 – Pitch Pool
    • W04 – Founders Parade
    • W05-12 – Opportunity Forecasts (A2)
    • W13 – Venture Forum (A3)
    • Analyst Reports (A1)
  • Global Feeds
    • Announcements
    • Eva’s Café
    • Radio 522
  • LOGIN
Sort By
Show only these categories:
Show only this category:

Digital media

Analyst Report – Limbix

Analyst Report – Limbix

By kirsten mckinnon on February 16, 2020

“Feel the fear and do it anyway” is not only the title of a book by Susan Jeffers; it could also be described as the driving motivation behind the immersive virtual reality-based mental health tool called Limbix.  Inspired by over 300 peer reviewed articles that highlight VR as a mental health intervention, Limbix creates real-world […]

Read More | No Comments

Ben Lewis – CEO & Co-Founder of Limbix

Ben Lewis – CEO & Co-Founder of Limbix

By kirsten mckinnon on February 2, 2020

The Limbix website describes Ben Lewis as an “experienced entrepreneur.”  Prior to founding Limbix, he started Tapjoy and Karma Science.  According to Ben’s LinkedIn profile, Tapjoy is a mobile ad company that generates over $100M in revenue.  With an undergrad in Computer Engineering and an MBA from the University of Michigan, Ben has the education […]

Read More | No Comments

Clorama Dorvilias, Debias VR

Clorama Dorvilias, Debias VR

By Mel on January 30, 2020

Clorama Dorvilias, Founder and CEO, Debias VR Debias VR is a company that creates gamified immersive experiences to combat racial and gender biases. The company was launched after Clorama Dorvilias and Jessica Outlaw won a 2017 Oculus Launch Pad scholarship* for developing the immersive experience now known as Teacher’s Lens. Dorvilias’s personal experience of feeling treated […]

Read More | No Comments

Social Media in the Classroom

Social Media in the Classroom

By David Vogt on December 28, 2019

Social media is far more than Facebook.  You don’t have to look deeper than Pinterest and Evernote to see valuable potential for the classroom environment.  Every classroom is inherently a social space, so Social Media in the Classroom is an inevitable and substantial part of the future of education. Opportunity Statement The breadth & penetration of social […]

Read More | No Comments

Immersive Experience

Immersive Experience

By David Vogt on December 28, 2019

Immersive platforms are changing the way in which people interact with the digital world. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are changing the way in which people perceive the digital world. This combined shift in perception and interaction models leads to the future immersive user experience. Virtual Reality Virtual Reality technologies are still very new but as the […]

Read More | No Comments

Beyond Disruption

By daniel thomas on July 28, 2019

Hello Everyone, For this assignment I have created my own venture – Beyond Disruption. The goal of beyond disruption was to create a place for people to gain expert level in-demand skills without the associated risks. The tagline is “real world experiences without the real world risks” Hope you enjoy. You can find my pitch […]

Read More | No Comments

Assignment Three

Assignment Three

By Tyler on July 20, 2019

If technology were way farther along than it actually is, Choose Your Own Ed-venture would be the next big thing in the personalized learning market. I chose to invent my own something for this assignment. Or my own idea of a something anyhow – as there’s no coding or anything anything actually done. The “elevator […]

Read More | No Comments

#SocialMedia@school

#SocialMedia@school

By chava kassierer on June 16, 2019

Lift your eyes up from your Facebook feed; put that tweet on hold; and before you share that selfie on Instagram, check out why and how we should be using social media in the classroom. Having been surprised at how few educators in this cohort thought social media is an emerging market worth investing in, […]

Read More | No Comments

A1 Analyst Report- Joy Reader App

By Karen szu chun on June 15, 2019

Hi everyone, My analyst report is about an interactive reading app for Mandarin language learners. Please click here to view my report. I chose Wix blog as my platform to present my work. Enjoy! Karen

Read More | No Comments

A1 Analyst Report: Virtual Reality for Trades Training

A1 Analyst Report: Virtual Reality for Trades Training

By Abraham Kang on June 9, 2019

This analyst report investigates the use of virtual reality for trades training. Please click the image below to learn more!

Read More | No Comments

Hugh McGuire, Founder &  CEO of Pressbooks

Hugh McGuire, Founder & CEO of Pressbooks

By sarah mclean on June 2, 2019

Hugh McGuire is the founder and CEO of Pressbooks. I recently learned about Pressbooks this year as a potential way to develop open educational resources. Essentially, Pressbooks is a book formatting software. You can use it to format print books, or any kind of multi-media books such as eTextbooks, web books, or books for mobile […]

Read More | No Comments

Paul Greenberg, Co-founder of Creatubbles

Paul Greenberg, Co-founder of Creatubbles

By sarah jones on May 27, 2019

Paul Greenberg is the co-founder and CEO of Creatubbles.             Creatubbles is a social platform used in schools, homes, makerspaces and workshops in over 50 countries. What makes it different from other social media is that it is a platform for sharing creations of all kinds, and it is a […]

Read More | No Comments

Business Canvas

Business Canvas

By Jamie Ashton on May 25, 2019

Hey all, For the aspiring business people, I have recently discovered the Business canvas model and have found it a very useful business snapshot. It gives a great overview of what your business looks like and what it does and/or needs. Here is a download to the full book and blank canvas: https://we.tl/t-qQMWnfWLwh And, if […]

Read More | No Comments

MudWatt – Powerful Mud!

By chava kassierer on May 21, 2019

Probably the only way to get me to invest in having my kids play with mud… This successful pitch on Kickstarter caught my attention: It’s “green”, it’s affordable and even though it has extra amazing educational abilities when paired with the MudWatt app, kids from lower level income families and schools can also benefit from […]

Read More | No Comments

Virtual and Augmented Reality: Understanding the Race for the Next Computing Platform

Virtual and Augmented Reality: Understanding the Race for the Next Computing Platform

By Ryan on May 14, 2019

This research article published by Goldman Sachs reviews the market potential of augmented and virtual reality and predicts market adoption in different sectors. They break down revenue projections and outline potential uses sector by sector. In their review, they identify the video game, healthcare and engineering sectors as having the highest potential for revenue and adoption. The technology is […]

Read More | No Comments

Vreakout – Immersive Escape Room for Education

Vreakout – Immersive Escape Room for Education

By Heeweon Joo on November 23, 2018

Hello Everyone, At Vreakout, we believe that immersive education in combination with the concept of escape room can create whole new ways of providing a different but also engaging and motivating classes for students. As we grow, we hope to teach and challenge students and teachers to experience the joy of problem-solving. Vreakout is a […]

Read More | No Comments

Franklin Lyons CEO & Founder of Merge Labs (Merge VR)

By Lori Jones on September 26, 2018

I do better with graphics so I made a video bio. I will also include the written pdf if you wish to read.   Franklin Lyons

Read More | No Comments

ImmerseMe: Using Virtual Reality to Learn Languages

By molly on September 23, 2018

I came across this Kickstarter pitch for immersive language training through VR technology. Kickstarter page

Read More | No Comments

Virtuali-Tee: AR T-Shirt, Bring Learning to Life

By Lilian Marchesoni on September 22, 2018

The technology enables users to transform a simple T-shirt into an awesome learning experience. It’s about interactivity in a fully animated 3D experience. Check all the details here: https://www.kickstarter.com/projects/curiscope/virtualitee?ref=category&ref=discovery    

Read More | No Comments

Teachers on Twitter (Pro-D)

By Heeweon Joo on September 15, 2018

A trend of Teachers using Twitter for Professional Development With the school starting and our first district Pro-D day coming up, I have spent a couple of days deciding which conference to visit this year. This is when I came across an article on recent trend of teachers using social media, such as Twitter, as […]

Read More | No Comments

Wonderville.org, where teachers teach and earn, while students learn.

Wonderville.org, where teachers teach and earn, while students learn.

By Cassy Weber on March 25, 2018

Hello ETEC 522 — I’m delighted to introduce my venture pitch, entitled:  Wonderville.org, where teachers teach and earn, while students learn.  I debated what format to choose, started with Prezi, then video, then reverted back to the standard pitch deck using a narrated PowerPoint, now on YouTube.  The pitch details an ask of $2.5M in […]

Read More | 4 Comments

Steam Education

By Brian Haas on March 24, 2018

This is the elevator pitch I created for my Venture Pitch. It is a fictional Educational venture lead by Steam the worlds leading video game distribution company. Enjoy! Brian

Read More | No Comments

Please sign up for your Week 12 activity ASAP.

By Dana Bjornson on March 15, 2018

Hi everyone, The Week 12 Digital Text Team (Zain, Jessica and Dana) need your help. Because we are using the free version of the digital textbook program, we are somewhat limited on the number of contributors we are allowed to have.  To work around this issue, we have created a class email address for us […]

Read More | No Comments

A1 Analysis – CloudScript

A1 Analysis – CloudScript

By Jonathan Nilson on February 11, 2018

Hi folks! Here is my A1 Analysis on CloudScript, a web-based coding environment that I found found on Kickstarter (https://www.kickstarter.com/projects/95429242/cloudscript/) and originally investigated during our elevator pitch discussions. I engaged in a bit of role-playing and approached this from the perspective of advising my school district, which has a history of public-private partnerships to develop […]

Read More | No Comments

Immersive VR Education Analyst Report

Immersive VR Education Analyst Report

By ebru bengisu on February 11, 2018

As an interior architect two research areas seemed more interesting to me in terms of creating a new venture: 3D Printing and Virtual Reality. As you will participate in our Opportunity Forecast OER next week on 3D Printing, I wanted to focus on Virtual Reality and its possibilities to be implemented in developing countries like […]

Read More | 2 Comments

Please remember to add your name.

By Brian Haas on February 3, 2018

When commenting on our Game-Based Learning site, if you are not using a padlet account, please put your name at the bottom of your post. There are several posts that we can not identify the author of. If it was you, please go back and add you name to get credit for your work. Thanks, […]

Read More | No Comments

StudySoup

By Robert Remmerswaal on January 15, 2018

While a little longer than 30 secs-1 min, I believe that without being on a stage, this would easily be an elevator pitch.

Read More | 2 Comments

Analysis of Using VR/AR in Education Training

By Marshall Hacker on January 13, 2018

This market projection was originally posted by Zain and can be found here: https://virtual.educ.ubc.ca/wp/etec522/2018/01/12/using-vr-ar-in-education-training/ VR and AR technologies are getting better and better all the time. I have personally used these devices outside the classroom and was amazed at how effective they can be. Google Cardboard is currently used in my district and students use […]

Read More | 2 Comments

Mijikai Eigo (Short English)

By scott meech on July 30, 2017

Both my elevator and venture pitches can be found at the following website: http://mijikaieigo.weebly.com Reflection: I think that my pitch is very strong and I am actually going to begin by building a large set of Microlessons for my third graders starting in January when I will have finished up my MET studies and actually […]

Read More | No Comments

Zach Klein and Isaiah Saxon: DIY.org

Zach Klein and Isaiah Saxon: DIY.org

By mackenzie moyer on June 9, 2017

    DIY is an online community for kids. It focusses on skill development, whether animation and music production, coding, Minecraft, or cooking. The environment is heavily gamified, with badges (with the option of buying real, physical badges), levels, challenges, and points, and focuses on building connections between children in a safe, bully-free environment. DIY’s […]

Read More | No Comments

Adrian Graham and Carl Sjogreen. The founders of Seesaw

Adrian Graham and Carl Sjogreen. The founders of Seesaw

By Ghassan Barhoumeh on June 8, 2017

Please welcome the co-founders of Seesaw. The digital journal for students and teachers in the classroom. What makes Seesaw special and deferent than many other products in the market is that Seesaw can be used directly by the students. They can use this application by themselves to record their learning, choosing from a wide range […]

Read More | No Comments

WordPress mobile app

By scott meech on May 29, 2017

Does anyone know if we can access the course on our phones using the wordpress mobile app? I have tried to enter all the log in screen, but get the message “There is no valid WordPress site at this address. Check the site address (URL) you entered.” It would be really convenient to be able […]

Read More | No Comments

Code.org – Market Analysis

Code.org – Market Analysis

By Kevin Andrews on May 27, 2017

Code.org (http://code.org) is a non-profit organization dedicated to providing awareness of coding worldwide. Their focus is on expanding access to computer science to women and underrepresented minorities in an attempt to provide computer programming skills for everyone. Code.org’s website has many resources for programming instruction in the school setting (https://code.org/educate/resources/videos) such that anyone should be […]

Read More | No Comments

Greetings from Toronto

Greetings from Toronto

By Jay Wong on May 19, 2017

Hi everyone! My name is Jay and ETEC522 is my 7th MET course. My background is in graphic design & print. I currently work as a marketing designer for a magazine publishing company called St. Joseph Media here in Toronto. Some of our titles include Toronto Life, FASHION, and Weddingbells. I created the video below during […]

Read More | 5 Comments

Assignment #3 – Social Media

By brenda spehar on November 27, 2016

Hi all, Please see attached my venture pitch as an intrepreneur at a school board, requesting funds and backing from the Board of Directors.  The pitch is to launch a social media training video as the first step in developing a full scale training/orientation program in the area of social media.  Please see my elevator pitch here https://youtu.be/vkGWud6L7Ew  […]

Read More | No Comments

A1: Classroom Response System – Top Hat Lecture

By R. Stefan on October 17, 2016

Hi Guys, I’m sorry for getting my stuff up a bit late – still trying to learn to use my video editing software (which seems to crash periodically just to make things more interesting for me).  Linked below is the text portion of the slides I used in the video. The video is a little […]

Read More | No Comments

LearnUp

LearnUp

By Joyce Chan on September 26, 2016

VENTURE: LearnUp (Est. 2012)   LearnUp is a service provider that prepare American job seekers and connect them with employers.  They use technology to provide entry-level job seekers with job-specific training, job coach support, and interview preparation and scheduling to help them get hired.  They also continue to provide support to job-seekers after they are […]

Read More | No Comments

Virtual Reality for Basketball Training

By JO on July 31, 2016

I have imagined a virtual reality smartphone app for coaches to be able to teach players what they should be seeing from their position on the floor. Coaches would input the play sequence and players could select their position (guard, forward, center) and see what they play looks like from their position as they move […]

Read More | No Comments

Week 8 Activity 1

By VR-AR Team on June 26, 2016

Details about Activity 1 can be found here:    Please write your Activity 1 Post here. To earn the “Virtual Reality Level 1” badge, you need to complete the activity and post it here.

Read More | No Comments

Week 8 Activity 2

By VR-AR Team on June 26, 2016

Details about Activity 2 can be found here   Please write your Activity 2 Post here. To earn the “Virtual Reality Level 2” badge, you need to complete the activity and post it here.

Read More | No Comments

Loading...
26 Nov Posted on LURNT – The Reddit of Education

Hi Christopher, I wanted to echo Ryan's comments on a job well done, as your efforts clearly show in your pitches. I also really liked your venture concept, as it is simple, easily editable by users, and the venture can be grown to cater to any grade level based on user inputs. My comment is not so much about your venture as I think it was really well done, but more so about how the content might be moderated. You mention subreddits and user-moderators, but I'm left wondering if that will be enough to maintain the academic integrity of the site? If one of your main selling features is specifically curated content for academic purposes, it might require more moderation than Reddit uses. Just a thought. Otherwise, I really like your use of user reinforcement through badging, upvotes and downvotes to encourage ethical and meaningful contribution. I liked how you mention the revenue streams of Reddit, but couldn't find Lurnt's revenue stream; if I missed it, just let me know! If our assumption is that it's similar to Reddit in that it's ad- and premium user-based, as an EVA I would consider a small angel investment in your venture. Great job! -Reg

26 Nov
0 Thumbs Up!
Reg Surette @rsurette

Hi Christopher, I wanted to echo Ryan's comments on a job well done, as your efforts clearly show in your pitches. I also really liked your venture concept, as it is simple, easily editable by users, and the venture can be grown to cater to any grade level based on user inputs. My comment is not so much about your venture as I think it was really well done, but more so about how the content might be moderated. You mention subreddits and user-moderators, but I'm left wondering if that will be enough to maintain the academic integrity of the site? If one of your main selling features is specifically curated content for academic purposes, it might require more moderation than Reddit uses. Just a thought. Otherwise, I really like your use of user reinforcement through badging, upvotes and downvotes to encourage ethical and meaningful contribution. I liked how you mention the revenue streams of Reddit, but couldn't find Lurnt's revenue stream; if I missed it, just let me know! If our assumption is that it's similar to Reddit in that it's ad- and premium user-based, as an EVA I would consider a small angel investment in your venture. Great job! -Reg

  • Expand
  • 0 Replies
  • in reply to LURNT – The Reddit of Education
  • Loading...
  • crowdsourcing
  • Digital media
  • Like button
  • News aggregators
  • Reddit
  • Web 2.0
  • wikis
  • World Wide Web
  • 1
  • 2
  • 3
  • Next
Show only this category:
How to Begin

Custom Search

Tags

2014 2015 2016

Faculty of Education
Vancouver Campus
2125 Main Mall
Vancouver, BC Canada V6T 1Z4
Website pdce.educ.ubc.ca/
Email pdce.educ@ubc.ca
Back to top
The University of British Columbia
  • Emergency Procedures |
  • Terms of Use |
  • Copyright |
  • Accessibility