Analyst Report – Limbix
“Feel the fear and do it anyway” is not only the title of a book by Susan Jeffers; it could also be described as the driving motivation behind the immersive virtual reality-based mental health tool called Limbix. Inspired by over 300 peer reviewed articles that highlight VR as a mental health intervention, Limbix creates real-world […]
Ben Lewis – CEO & Co-Founder of Limbix
The Limbix website describes Ben Lewis as an “experienced entrepreneur.” Prior to founding Limbix, he started Tapjoy and Karma Science. According to Ben’s LinkedIn profile, Tapjoy is a mobile ad company that generates over $100M in revenue. With an undergrad in Computer Engineering and an MBA from the University of Michigan, Ben has the education […]
Clorama Dorvilias, Debias VR
Clorama Dorvilias, Founder and CEO, Debias VR Debias VR is a company that creates gamified immersive experiences to combat racial and gender biases. The company was launched after Clorama Dorvilias and Jessica Outlaw won a 2017 Oculus Launch Pad scholarship* for developing the immersive experience now known as Teacher’s Lens. Dorvilias’s personal experience of feeling treated […]
Social Media in the Classroom
Social media is far more than Facebook. You don’t have to look deeper than Pinterest and Evernote to see valuable potential for the classroom environment. Every classroom is inherently a social space, so Social Media in the Classroom is an inevitable and substantial part of the future of education. Opportunity Statement The breadth & penetration of social […]
Immersive Experience
Immersive platforms are changing the way in which people interact with the digital world. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are changing the way in which people perceive the digital world. This combined shift in perception and interaction models leads to the future immersive user experience. Virtual Reality Virtual Reality technologies are still very new but as the […]
Beyond Disruption
Hello Everyone, For this assignment I have created my own venture – Beyond Disruption. The goal of beyond disruption was to create a place for people to gain expert level in-demand skills without the associated risks. The tagline is “real world experiences without the real world risks” Hope you enjoy. You can find my pitch […]
Assignment Three
If technology were way farther along than it actually is, Choose Your Own Ed-venture would be the next big thing in the personalized learning market. I chose to invent my own something for this assignment. Or my own idea of a something anyhow – as there’s no coding or anything anything actually done. The “elevator […]
A1 Analyst Report- Joy Reader App
Hi everyone, My analyst report is about an interactive reading app for Mandarin language learners. Please click here to view my report. I chose Wix blog as my platform to present my work. Enjoy! Karen
A1 Analyst Report: Virtual Reality for Trades Training
This analyst report investigates the use of virtual reality for trades training. Please click the image below to learn more!
Hugh McGuire, Founder & CEO of Pressbooks
Hugh McGuire is the founder and CEO of Pressbooks. I recently learned about Pressbooks this year as a potential way to develop open educational resources. Essentially, Pressbooks is a book formatting software. You can use it to format print books, or any kind of multi-media books such as eTextbooks, web books, or books for mobile […]
Paul Greenberg, Co-founder of Creatubbles
Paul Greenberg is the co-founder and CEO of Creatubbles. Creatubbles is a social platform used in schools, homes, makerspaces and workshops in over 50 countries. What makes it different from other social media is that it is a platform for sharing creations of all kinds, and it is a […]
Business Canvas
Hey all, For the aspiring business people, I have recently discovered the Business canvas model and have found it a very useful business snapshot. It gives a great overview of what your business looks like and what it does and/or needs. Here is a download to the full book and blank canvas: https://we.tl/t-qQMWnfWLwh And, if […]
MudWatt – Powerful Mud!
Probably the only way to get me to invest in having my kids play with mud… This successful pitch on Kickstarter caught my attention: It’s “green”, it’s affordable and even though it has extra amazing educational abilities when paired with the MudWatt app, kids from lower level income families and schools can also benefit from […]
Virtual and Augmented Reality: Understanding the Race for the Next Computing Platform
This research article published by Goldman Sachs reviews the market potential of augmented and virtual reality and predicts market adoption in different sectors. They break down revenue projections and outline potential uses sector by sector. In their review, they identify the video game, healthcare and engineering sectors as having the highest potential for revenue and adoption. The technology is […]
Vreakout – Immersive Escape Room for Education
Hello Everyone, At Vreakout, we believe that immersive education in combination with the concept of escape room can create whole new ways of providing a different but also engaging and motivating classes for students. As we grow, we hope to teach and challenge students and teachers to experience the joy of problem-solving. Vreakout is a […]
Franklin Lyons CEO & Founder of Merge Labs (Merge VR)
I do better with graphics so I made a video bio. I will also include the written pdf if you wish to read. Franklin Lyons
Virtuali-Tee: AR T-Shirt, Bring Learning to Life
The technology enables users to transform a simple T-shirt into an awesome learning experience. It’s about interactivity in a fully animated 3D experience. Check all the details here: https://www.kickstarter.com/projects/curiscope/virtualitee?ref=category&ref=discovery
Teachers on Twitter (Pro-D)
A trend of Teachers using Twitter for Professional Development With the school starting and our first district Pro-D day coming up, I have spent a couple of days deciding which conference to visit this year. This is when I came across an article on recent trend of teachers using social media, such as Twitter, as […]
Wonderville.org, where teachers teach and earn, while students learn.
Hello ETEC 522 — I’m delighted to introduce my venture pitch, entitled: Wonderville.org, where teachers teach and earn, while students learn. I debated what format to choose, started with Prezi, then video, then reverted back to the standard pitch deck using a narrated PowerPoint, now on YouTube. The pitch details an ask of $2.5M in […]
Steam Education
This is the elevator pitch I created for my Venture Pitch. It is a fictional Educational venture lead by Steam the worlds leading video game distribution company. Enjoy! Brian
Please sign up for your Week 12 activity ASAP.
Hi everyone, The Week 12 Digital Text Team (Zain, Jessica and Dana) need your help. Because we are using the free version of the digital textbook program, we are somewhat limited on the number of contributors we are allowed to have. To work around this issue, we have created a class email address for us […]
A1 Analysis – CloudScript
Hi folks! Here is my A1 Analysis on CloudScript, a web-based coding environment that I found found on Kickstarter (https://www.kickstarter.com/projects/95429242/cloudscript/) and originally investigated during our elevator pitch discussions. I engaged in a bit of role-playing and approached this from the perspective of advising my school district, which has a history of public-private partnerships to develop […]
Immersive VR Education Analyst Report
As an interior architect two research areas seemed more interesting to me in terms of creating a new venture: 3D Printing and Virtual Reality. As you will participate in our Opportunity Forecast OER next week on 3D Printing, I wanted to focus on Virtual Reality and its possibilities to be implemented in developing countries like […]
Please remember to add your name.
When commenting on our Game-Based Learning site, if you are not using a padlet account, please put your name at the bottom of your post. There are several posts that we can not identify the author of. If it was you, please go back and add you name to get credit for your work. Thanks, […]
StudySoup
While a little longer than 30 secs-1 min, I believe that without being on a stage, this would easily be an elevator pitch.
Analysis of Using VR/AR in Education Training
This market projection was originally posted by Zain and can be found here: https://virtual.educ.ubc.ca/wp/etec522/2018/01/12/using-vr-ar-in-education-training/ VR and AR technologies are getting better and better all the time. I have personally used these devices outside the classroom and was amazed at how effective they can be. Google Cardboard is currently used in my district and students use […]
Mijikai Eigo (Short English)
Both my elevator and venture pitches can be found at the following website: http://mijikaieigo.weebly.com Reflection: I think that my pitch is very strong and I am actually going to begin by building a large set of Microlessons for my third graders starting in January when I will have finished up my MET studies and actually […]
Zach Klein and Isaiah Saxon: DIY.org
DIY is an online community for kids. It focusses on skill development, whether animation and music production, coding, Minecraft, or cooking. The environment is heavily gamified, with badges (with the option of buying real, physical badges), levels, challenges, and points, and focuses on building connections between children in a safe, bully-free environment. DIY’s […]
WordPress mobile app
Does anyone know if we can access the course on our phones using the wordpress mobile app? I have tried to enter all the log in screen, but get the message “There is no valid WordPress site at this address. Check the site address (URL) you entered.” It would be really convenient to be able […]
Code.org – Market Analysis
Code.org (http://code.org) is a non-profit organization dedicated to providing awareness of coding worldwide. Their focus is on expanding access to computer science to women and underrepresented minorities in an attempt to provide computer programming skills for everyone. Code.org’s website has many resources for programming instruction in the school setting (https://code.org/educate/resources/videos) such that anyone should be […]
Greetings from Toronto
Hi everyone! My name is Jay and ETEC522 is my 7th MET course. My background is in graphic design & print. I currently work as a marketing designer for a magazine publishing company called St. Joseph Media here in Toronto. Some of our titles include Toronto Life, FASHION, and Weddingbells. I created the video below during […]
Assignment #3 – Social Media
Hi all, Please see attached my venture pitch as an intrepreneur at a school board, requesting funds and backing from the Board of Directors. The pitch is to launch a social media training video as the first step in developing a full scale training/orientation program in the area of social media. Please see my elevator pitch here https://youtu.be/vkGWud6L7Ew […]
A1: Classroom Response System – Top Hat Lecture
Hi Guys, I’m sorry for getting my stuff up a bit late – still trying to learn to use my video editing software (which seems to crash periodically just to make things more interesting for me). Linked below is the text portion of the slides I used in the video. The video is a little […]
LearnUp
VENTURE: LearnUp (Est. 2012) LearnUp is a service provider that prepare American job seekers and connect them with employers. They use technology to provide entry-level job seekers with job-specific training, job coach support, and interview preparation and scheduling to help them get hired. They also continue to provide support to job-seekers after they are […]
Virtual Reality for Basketball Training
I have imagined a virtual reality smartphone app for coaches to be able to teach players what they should be seeing from their position on the floor. Coaches would input the play sequence and players could select their position (guard, forward, center) and see what they play looks like from their position as they move […]
Week 8 Activity 1
Details about Activity 1 can be found here: Please write your Activity 1 Post here. To earn the “Virtual Reality Level 1” badge, you need to complete the activity and post it here.
Week 8 Activity 2
Details about Activity 2 can be found here Please write your Activity 2 Post here. To earn the “Virtual Reality Level 2” badge, you need to complete the activity and post it here.