The University of British Columbia
UBC - A Place of Mind
The University of British Columbia Vancouver campus
ETEC 522 – Ventures in Learning Technologies
  • Startup
    • How to Begin?
    • Objectives
    • Course Manual
    • Outline & Schedule
    • Participation Guide
    • Assignments
    • ☛ Introduce Yourself!
    • 👥 Authors
  • W01: Emerging Markets
    • W01: Emerging Market Teams
  • W02-04: Bootcamp
    • Global Dynamics
    • Who is the Customer?
    • What is a Venture?
    • 👥 Opportunity Horizon
    • W03: Analyst Bootcamp
    • A Game with Three Pitches
    • Deconstructing a Pitch
    • 👥 Pitch Critique
    • W04: Entrepreneur Bootcamp
    • Venture Genesis
    • Opportunity Activation
    • The Right Stuff
    • 👥 Founders Parade
  • W05-12: Opportunity Forecasts
    • W05: Personalized Learning
    • W06: Mobile Learning
    • W07: Game-Based Learning
    • W08: Big Data & Learning Analytics
    • W09: Immersive Experience
    • W10: Artificial Intelligence & Machine Learning
    • W11: Microlearning
    • W12: Wearables
  • W13: Launch
    • Venture Forum Resources
  • Forums
    • W01 – Emerging Markets
    • W02 – Market Projections
    • W03 – Pitch Pool
    • W04 – Founders Parade
    • W05-12 – Opportunity Forecasts (A2)
    • W13 – Venture Forum (A3)
    • Analyst Reports (A1)
  • Global Feeds
    • Announcements
    • Eva’s Café
    • Radio 522
  • LOGIN
Sort By
Show only these categories:
Show only this category:

Technology

MetaMine – Web App for Digital Pedagogy

MetaMine – Web App for Digital Pedagogy

By shuebrook on April 5, 2020

MetaMine is a proposed web application co-designed and developed by educational technologists and outstanding faculty at some of Canada’s most prestigious schools.  Born out of grassroots teacher innovations and informed by rigorous academic research, MetaMine promises to provide a 21st century digital platform that cultivates personalized and peer learning of edtech practice for teachers while giving […]

Read More | No Comments

Assignment 3: Venture Pitch – Rise eLearning Authoring Tool

Assignment 3: Venture Pitch – Rise eLearning Authoring Tool

By manize nayani on March 29, 2020

Hello! Given the current pandemic situation, there has been a sudden increase in the demand for all things virtual and remote–be it eLearning courses, web-conferencing tools or virtual proxy networks. I thought this would be a good time to talk about my topic for assignment 3–Rise 360 an elearning authoring tool. Rise is extremely easy […]

Read More | No Comments

EduBreath

EduBreath

By vivien kamhoua on March 29, 2020

Welcome Fellow ETEC 522ers I am presenting an online learning platform for K-12 education, I called EduBreath. The venture I would love to take you to is one that uses online learning technologies to help young people around the world to have an internationally competitive high school diploma that will give them access to top […]

Read More | No Comments

Assignment 3 – GradHat

Assignment 3 – GradHat

By kendra achonwa on March 29, 2020

Hello everyone, hope you are all doing well. I’m sure like many of you the COVID-19 pandemic is constantly lingering in all the corners of my mind. I’ve been exploring some more of its recent implications on education and employment and trying to find creative solutions to some of these new world problems. This became the […]

Read More | No Comments

A3 – MeLearn

A3 – MeLearn

By Matt on March 28, 2020

Our education system is stuck in the 19th Century and needs an update!  MeLearn is a fictional company based on a concept that could revolutionize our entire system of education. I honestly love and believe in this concept … but feel that it’s a monstrous task to take on the education ‘establishment’.  And I’m not […]

Read More | No Comments

Week 11: Microlearning OER Update

Week 11: Microlearning OER Update

By kendra achonwa on March 27, 2020

    Image Source Consider our brave new world that moves at high speeds and requires fast reactions; our busy schedules and less free-time; our need and desire to learn new skills and acquire knowledge via concise information that is to the point, easy to digest, convenient and effective. Microlearning is a learning strategy that offers […]

Read More | No Comments

Icons for new tech

Icons for new tech

By Mel on March 23, 2020

While designing my A3 pitches, I was having trouble finding the specific kinds of icons I was looking for to represent the newest learning technologies, and then I discovered The Noun Project! A fair amount of icons are available in the public domain for free, and there are icons representative of ed tech, online learning, AI, women, […]

Read More | No Comments

AI and Machine Learning

AI and Machine Learning

By christopher spanis on March 22, 2020

Artificial Intelligence (AI) and Machine Learning are poised to make evolutionary and revolutionary changes in the education market.   Computers as we know them are really good at storing, organizing, fetching, and processing information.  AI takes computing a massive step further by having computer programs that are able to learn from data, make decisions, and even […]

Read More | No Comments

Week 11: Microlearning OER

Week 11: Microlearning OER

By Matt on March 15, 2020

Hello Fellow ETEC’ers from Kendra, Michael, and Matthew! Welcome to Week 11 of the Opportunity Forecasts and our presentation on Microlearning! Winston Churchill once said “Personally, I am always ready to learn; although I don’t always like being taught”.  In a world that moves at high speed and requires fast reactions, microlearning is a new […]

Read More | No Comments

Week 10 – AI in Education: Forecast 2020

By christopher spanis on March 8, 2020

What does A.I. ACTUALLY mean? (we won’t judge you if you don’t really know).  Computers are really good at storing, organizing, fetching, and processing information. This has obvious applications for calculations, models, archives, records, etc. Artificial Intelligence takes computing a massive step further by having computer programs that are able to learn from data, make […]

Read More | No Comments

Business Horizons: Artificial Intelligence and Machine Learning

Business Horizons: Artificial Intelligence and Machine Learning

By miguel strother on March 2, 2020

There are some pretty interesting articles in here that make Artificial Intelligence and Machine Learning a little easier to understand in real world contexts. No need to be a data scientist or AI wunderkind to glean some useful insights on these emerging sectors. “The articles in this special issue will serve as a guide for […]

Read More | No Comments

Game-based Learning

Game-based Learning

By Carla Pretorius on February 28, 2020

Game-Based Learning is an umbrella term that encompasses the use of serious games often also called educational games, commercially available games as well as constructionist gaming in education. It seeks to take full advantage of the high levels of engagement offered by digital games to facilitate active learning. Students are able to learn through trial and […]

Read More | No Comments

Mobile Learning (K-7)

Mobile Learning (K-7)

By Robert on February 23, 2020

Mobile learning is quickly becoming a buzz word in the world of education. This excitement and growth is driven by opportunities it creates in education. It is appearing in all areas of education from the public system, to corporate training, to personal growth.  As infrastructure and access to mobile technology improves around the world mobile […]

Read More | No Comments

AI for Education: A Critical Analysis for Leaders

AI for Education: A Critical Analysis for Leaders

By shuebrook on February 20, 2020

I learned a lot from doing this assignment. I chose this topic since my vice principal had recently asked me to assess an AI-based product called TeachFX. She usually doesn’t give me this kind of task, but I’m glad she trusts me to do so. I knew my knowledge of AI was spotty, and that […]

Read More | No Comments

Google Classroom – an analysis and critique

By christopher spanis on February 16, 2020

Please follow the link to my review ETEC 522 Assignment 1: Analysis of learning technology product Google Classroom

Read More | No Comments

Analyst Report: Desmos

Analyst Report: Desmos

By James Seaton on February 16, 2020

In Secondary Mathematics classrooms, one company has dominated the market for decades: Texas Instruments. Their graphing calculators have been the standard, integrated into both textbooks and teacher lessons like no other piece of technology. Unfortunately for them, with the recent emergence of BYOD mobile technology including laptops and smartphones, a new player has emerged in […]

Read More | No Comments

Analyst Report (A1) for Teachable

Analyst Report (A1) for Teachable

By Emily on February 15, 2020

Do you have a special skill or ability? Something you are particularly good at and really enjoy? What if you could share your unique talents and abilities and in addition create a profitable venture? Teachable is referred to as the “all-in-one” course creating platform which allows you to create, market and sell online courses. I […]

Read More | No Comments

VR for School Districts?

VR for School Districts?

By Matt on February 13, 2020

Virtual Reality is an exciting new frontier in education. Many teachers, principals, parents, and students are anxious to begin teaching and learning with this new technology and are encouraging their school districts to invest in this expensive technology.  School Board members and Superintendents are wondering if now is the time to invest in this initiative, […]

Read More | No Comments

Vishal Punwani M.D. – CEO and Co-Founder of Sophya

Vishal Punwani M.D. – CEO and Co-Founder of Sophya

By christopher spanis on February 1, 2020

Vishal Punwani, M.D. CEO, Co-Founder Sophya https://sophya.ai Sophya Sophya is an online student support platform. It facilitates more effective studying with easy implementation of seemingly complex tools, such as taking time-synchronized study notes with an educational video, the ability to write and draw on top of videos with timestamps, summarize readings and take notes in […]

Read More | No Comments

Eli Luberoff – CEO and Founder of Desmos

Eli Luberoff – CEO and Founder of Desmos

By James Seaton on February 1, 2020

Meet Eli Luberoff. Eli is founder and CEO of the ed tech venture Desmos, a free browser-based graphing calculator and math activity builder. I have used Desmos in my classroom for the past year and see enormous value in its use, while knowing that I’ve only scratched the surface of its potential. In addition to […]

Read More | No Comments

Dan Eisenhardt, Founder & CEO, FORM

Dan Eisenhardt, Founder & CEO, FORM

By miguel strother on February 1, 2020

Who: Dan Eisenhardt, Founder & CEO, FORM About Form: These augmented reality swim goggles allow athletes and coaches to real time (bio)metrics while they swim. This allows for immediate and ongoing learning opportunities for improved performance in the pool.   About Eisenhardt: A UBC alumn Dan, co-founded Recon Instruments in 2008, which he and his […]

Read More | No Comments

Arpit Jain – CEO & Co Founder of Splash Math/Learn

Arpit Jain – CEO & Co Founder of Splash Math/Learn

By Jessica Shea on January 31, 2020

Arpit Jain is the Co-founder and CEO of StudyPad Inc. Which developed the App/learning site Splash Math – Which has recently changed its name to Splash Learn. In 2008, Arpit graduated from the Indian Institute of Technology with a B. Tech in Computer Science and Engineering. He founded Splash Math in 2010. Based out of […]

Read More | No Comments

Clorama Dorvilias, Debias VR

Clorama Dorvilias, Debias VR

By Mel on January 30, 2020

Clorama Dorvilias, Founder and CEO, Debias VR Debias VR is a company that creates gamified immersive experiences to combat racial and gender biases. The company was launched after Clorama Dorvilias and Jessica Outlaw won a 2017 Oculus Launch Pad scholarship* for developing the immersive experience now known as Teacher’s Lens. Dorvilias’s personal experience of feeling treated […]

Read More | No Comments

Whympr, Social learning on Mountain safety!

Whympr, Social learning on Mountain safety!

By anouk tenten on January 25, 2020

Whympr is an online App for mountain activities and safety. It is a social platform where people can learn and engage on diverse mountain activities. The Funding pitch contains all the elements a good investment pitch needs. The problem is clear and their solution too. As well as what they need from investors and what […]

Read More | No Comments

Zumi – Self-Driving Car Kit for Learning AI

Zumi – Self-Driving Car Kit for Learning AI

By shuebrook on January 25, 2020

Whether you use Amazon Alexa, own a Tesla, play mobile games, or use Google Maps, artificial intelligence (AI) is everywhere. Like coding, learning how AI works will soon become an integral skill in tomorrow’s workforce. Zümi is here to help make something that’s normally complicated into something approachable. Zümi is the first educational self-driving car […]

Read More | No Comments

Superbook – Turn Your Smartphone into a Laptop

Superbook – Turn Your Smartphone into a Laptop

By carlo trentadue on January 20, 2020

Have you ever wished you could check those email attachments from a laptop instead of your Smartphone? Or perhaps you wished you could edit that document with a full keyboard rather than a small touchscreen. With Superbook, you can. Superbook is a universal laptop dock that uses the speed and power of your Smartphone and […]

Read More | No Comments

OECD Future of Education and Skills 2030

OECD Future of Education and Skills 2030

By aziza bouchioua on January 16, 2020

OECD countries and key partners represent about 80% of world trade and investment. We better pay attention… Focus: The project identifies the competencies today’s students need to thrive in and shape their world towards a better future in 2030 and beyond. Scope: The report seeks to establish a common language within which countries can explore […]

Read More | No Comments

European Commission Science Hub, Digitization impacting Life & Citizens

European Commission Science Hub, Digitization impacting Life & Citizens

By Anouk Tenten on January 15, 2020

The EU Science hub is a relevant source as it gathers research papers and practical implication for our professions and daily lives in regards to all digitization topics. All topics are supported by the European Union and get special attention and assistance and sometimes funding opportunities. As the Europe 2020 strategy acknowledges that Education and […]

Read More | No Comments

Salutations from Northern BC

By Scott Richmond on January 11, 2020

Hi Folks, Scott here. This is my fourth MET course, and I’m quite excited to get this one underway. I’ve been a classroom teacher for six years and have started to transition into a district-level role as “EdTech Support Teacher”. I get to co-plan and co-teach lessons with K-12 teachers, direct new EdTech initiatives and […]

Read More | No Comments

Hello, From Abbotsford!

Hello, From Abbotsford!

By gregory regehr on January 6, 2020

Hi Everyone, My name is Greg Regehr and I am excited to jump into this course with you. This is my sixth course and I have enjoyed all of the courses that I have taken so far. Here is a little bit about me: Professionally: I am currently in my 5th year of teaching and […]

Read More | No Comments

Hello, from Merritt, B.C.

Hello, from Merritt, B.C.

By Robert on January 6, 2020

Hi all, My name is Robert and I am looking forward to working with all of you.  I live in Merritt B.C. where I teach grade 11/12 at an online school.  I actually ended up teaching online by accident.  When I was applying on the job I thought it was a traditional classroom job.  While […]

Read More | No Comments

Hi from David Vogt

Hi from David Vogt

By David Vogt on December 29, 2019

OK, so I’m your instructor, and I’m also the author of this course and the Graduate Advisor for the MET Program. Please call me David.

Read More | No Comments

Success-Driven Learning

Success-Driven Learning

By David Vogt on December 28, 2019

A Silicon Valley startup called Lambda School is pioneering a new business model for learning: everything is free, everything is very high quality, and you only begin to pay a tuition bill if/when you land a job in your chosen field with a salary above $50K/yr.  This emerging market doesn’t have a name yet, but […]

Read More | No Comments

Proximity-Based Learning

Proximity-Based Learning

By David Vogt on December 28, 2019

There are a variety of technologies, including Beacons, NFC, RFID, Bluetooth, LoRaWAN, QR codes, GPS, etc, that enable learners to access location-specific learning content and experiences via mobile devices based.  For example, Beacons allow a mobile device to determine when it has entered or left an area, along with an estimation of proximity to a Beacon, […]

Read More | No Comments

5G Networks

5G Networks

By David Vogt on December 28, 2019

The first North American roll-outs of the next generation wireless networks, called “5G” are underway.  They are already on trial or selectively available in a number of countries around the world.  Vancouver was the first Canadian city activated, with a test site on the UBC campus in 2019. Opportunity Statement: Here are a few dimensions […]

Read More | No Comments

AI & Machine Learning

AI & Machine Learning

By David Vogt on December 28, 2019

Artificial Intelligence (AI) and Machine Learning (aka “Deep Learning”) are actually quite different technologies, but they address roughly the same opportunity in learning.  AI is the vision of creating a stand-alone processing capacity with dimensions of human intelligence, in science fiction approaching a “singularity” when a machine becomes more intelligent than any person. By contrast, Machine Learning refers to […]

Read More | No Comments

Apps

Apps

By David Vogt on December 28, 2019

While tablet and smart phone manufacturers are churning forward at a breakneck pace, making a fortune on humanity’s device-lust, the compelling back-story is what these devices can do – the proliferation of Apps.   And while addiction and burn-out on the distracting nature of most apps is already big news, there is also a rapid emergence […]

Read More | No Comments

BYOT

BYOT

By David Vogt on December 28, 2019

In the corporate sector IT managers are trying to cope with the ‘impossible’ situation that workers are insisting on coming to work, and doing their work, with their own mobile and work devices and preferred software (Bring Your Own Device or Bring Your Own Technology (BYOT), creating (for the managers, they say) a tsunami of technology management, […]

Read More | No Comments

Experience Design

Experience Design

By David Vogt on December 28, 2019

You’ve heard of product design, graphic design, fashion design, architecture, etc, but Experience Design is the invisible frontier of human engagement.  As mobile technologies continue to get smaller and more capable, they are beginning to disappear from our physical awareness without letting go of our attention – in fact, they are cleverly meshing our physical and digital […]

Read More | No Comments

3D Printing

3D Printing

By David Vogt on December 28, 2019

3D Printing is the process of creating an object using a machine that putting down material layer by layer until the desired object is formed. Such printers use specifications generated by computer modeling applications or by3D scans of existing objects. This process of creating 3D models is much faster than many traditional methods of creating prototypes or replicas of existing […]

Read More | No Comments

Loading...
17 Mar Posted on Week 11: Microlearning OER

I think you guys nailed the top application for this technique/technology other than student-facing uses: Pro-D. I was crafting a post about it and then there it was in the next section! (I'll share it anyway as I have a link to a cool study I think everyone would really dig) I think there’s a fantastic opportunity here in the realm of teacher professional development. According to this recent study https://psycnet.apa.org/record/2020-04482-001, when teachers were given evidence based literature to counter misconceptions they were found to accept the evidence only to revert to their old ways a short time later. >>>The evidence of this study points to a need for ongoing supportive interventions rather than one-and-done PD day workshops as is common here in Canada and elsewhere. Microlearning modules seem like an excellent platform to facilitate this for the reasons you’ve highlighted.<<< Some side notes: (1) “According to an ATD report, the average amount of time for an ideal microlearning module is 10 minutes.” - this was based on a poll where they asked people what they thought was best. This is not scientific in any sense and gives no indication of systematically finding the optimum of an efficacy curve, which I think deserves further study if it hasn't had already. (2) On "What makes “micro” micro? " Perhaps there is no time limit or minimum. The nature of microlearning might mean that the length of a module suits the content, context, or both. (3) Microlearning was initially introduced as stepwise, each step with goals toward a larger goal. But the science supposedly supporting microlearning was actually in support of REPETITION specifically. Not to say that the definition was wrong, per se, but this is a specific detail that should be emphasized and should inform microlearning module design >> Steps are not enough. Learners need iteration, which is one of the ideas behind the “spiral” model of learning. (This notion is conspicuously absent from the “4 defining characteristics”)<<

17 Mar
1 Thumbs Up!
christopher spanis @cspanis

I think you guys nailed the top application for this technique/technology other than student-facing uses: Pro-D. I was crafting a post about it and then there it was in the next section! (I'll share it anyway as I have a link to a cool study I think everyone would really dig) I think there’s a fantastic opportunity here in the realm of teacher professional development. According to this recent study https://psycnet.apa.org/record/2020-04482-001, when teachers were given evidence based literature to counter misconceptions they were found to accept the evidence only to revert to their old ways a short time later. >>>The evidence of this study points to a need for ongoing supportive interventions rather than one-and-done PD day workshops as is common here in Canada and elsewhere. Microlearning modules seem like an excellent platform to facilitate this for the reasons you’ve highlighted.<<< Some side notes: (1) “According to an ATD report, the average amount of time for an ideal microlearning module is 10 minutes.” - this was based on a poll where they asked people what they thought was best. This is not scientific in any sense and gives no indication of systematically finding the optimum of an efficacy curve, which I think deserves further study if it hasn't had already. (2) On "What makes “micro” micro? " Perhaps there is no time limit or minimum. The nature of microlearning might mean that the length of a module suits the content, context, or both. (3) Microlearning was initially introduced as stepwise, each step with goals toward a larger goal. But the science supposedly supporting microlearning was actually in support of REPETITION specifically. Not to say that the definition was wrong, per se, but this is a specific detail that should be emphasized and should inform microlearning module design >> Steps are not enough. Learners need iteration, which is one of the ideas behind the “spiral” model of learning. (This notion is conspicuously absent from the “4 defining characteristics”)<<

  • Expand
  • 1 Replies
  • in reply to Week 11: Microlearning OER
  • Loading...
  • Articles
  • Behavior modification
  • canada
  • Distance education
  • Educational psychology
  • educational technology
  • learning
  • microlearning
  • Module
  • Technical communication
  • Technology
29 May Posted on Dave Vasen – Founder/CEO at Brightwheel

I've noticed children are often the inspiration behind learning technology start ups. My son is what inspired my vision for an innovative learning technology. A problem is just a problem until it affects your personal life, then it becomes a problem that needs fixed. It can be a strong motivator. I also think it is significant that he piloted his app to demonstrate its potential value and scalability before asking for a larger investment. In other words, a Minimal Viable Product is a quick and effective way to find out just how promising your vision is.

29 May
0 Thumbs Up!
sarah jones @sj158676

I've noticed children are often the inspiration behind learning technology start ups. My son is what inspired my vision for an innovative learning technology. A problem is just a problem until it affects your personal life, then it becomes a problem that needs fixed. It can be a strong motivator. I also think it is significant that he piloted his app to demonstrate its potential value and scalability before asking for a larger investment. In other words, a Minimal Viable Product is a quick and effective way to find out just how promising your vision is.

  • Expand
  • 0 Replies
  • in reply to Dave Vasen – Founder/CEO at Brightwheel
  • Loading...
  • Articles
  • Distance education
  • Education
  • educational technology
  • entrepreneurship
  • Information technology
  • Private equity
  • Startup company
  • Technology
29 Sep Posted on Kristo Lehtonen, CEO and the Co-founder of 3DBear

Hey Heeweon, Great post! I agree with Evan that Lehtonen's passion for this venture is clear. After checking out 3DBear's website, they detail that the product is aimed at capitalizing on the 'Maker' movement, whereby students can plan, design, and create their own products using 3DBear's lessons and AR design templates found within their app/software. The uniqueness of implementing 3D printing into their venture is innovative and the global demand of which Lehtonen speaks shows great market potential for 3DBear. His drive to continuously learn and innovate speaks to his character as a potential role model for future or would-be entrepreneurs, as evidenced by ensuring his plastic recycler for 3D printers is open source. His product pitch focuses on improving the quality of education for youth, and well as making it more interactive and fun. The Ultimaker 3D printer showcased in their promo video retails for approximately $4-8K depending on the model. With the advance in 3D printing technology and availability, hopefully the cost of the 3D printers declines such that they can become more widely adopted in learning environments such as those Lehtonen describes. I'm left wondering if their software/app is compatible with any 3D printer...or is limited to a certain brand or type? For the teachers in the group - do your schools currently have 3D printers? Have they been successfully integrated within the school's curriculum/teacher lessons? Thanks again Heeweon for the great read! -Reg

29 Sep
1 Thumbs Up!
Reg Surette @rsurette

Hey Heeweon, Great post! I agree with Evan that Lehtonen's passion for this venture is clear. After checking out 3DBear's website, they detail that the product is aimed at capitalizing on the 'Maker' movement, whereby students can plan, design, and create their own products using 3DBear's lessons and AR design templates found within their app/software. The uniqueness of implementing 3D printing into their venture is innovative and the global demand of which Lehtonen speaks shows great market potential for 3DBear. His drive to continuously learn and innovate speaks to his character as a potential role model for future or would-be entrepreneurs, as evidenced by ensuring his plastic recycler for 3D printers is open source. His product pitch focuses on improving the quality of education for youth, and well as making it more interactive and fun. The Ultimaker 3D printer showcased in their promo video retails for approximately $4-8K depending on the model. With the advance in 3D printing technology and availability, hopefully the cost of the 3D printers declines such that they can become more widely adopted in learning environments such as those Lehtonen describes. I'm left wondering if their software/app is compatible with any 3D printer...or is limited to a certain brand or type? For the teachers in the group - do your schools currently have 3D printers? Have they been successfully integrated within the school's curriculum/teacher lessons? Thanks again Heeweon for the great read! -Reg

  • Expand
  • 0 Replies
  • in reply to Kristo Lehtonen, CEO and the Co-founder of 3DBear
  • Loading...
  • 3D modeling
  • 3D Printing
  • Computer printers
  • Economy
  • Emerging technologies
  • Free software
  • Fused filament fabrication
  • IMakr
  • Printer
  • Printing
  • Technology
  • Ultimaker
21 Sep Posted on eduCanon

EduCanon is a free online service designed to help educators apply flipped/blended learning in their classrooms. EduCanon helps educators customize existing online content to create and share interactive video lessons. For example, teachers begin with any video content such as YouTube, Vimeo, TeacherTube, Khan Academy, TED, NOVA, etc. and transform them into an active learning experience. The interactive process of EduCanon increases student engagement, which is an essential component to learning as each student has unique learning backgrounds. This is not only relevant to teaching and learning, it is offered in the spirit of true learning and socio-consciousness: EduCanon is a free service. Sign–up at https://www.educanon.com/ EduCanon founder, Ben, has teaching background with Teach for America and brings real-world, hands-on experience into his platform. EduCanon accolades already include: Won the McGraw-Hill Open Education Resource Prize as a finalist in 2014. Won the 1776 Global Challenge Cup Competition as the best education company globally. Honored as a member of the inaugural class of LearnLaunchX. EduCanon touts its venture as interactive video unleashed and has developed brand recognition with a hat wearing dog silhouette. This EVA recognizes the utility and potential of EduCanon and highly recommends this exciting new platform in learning technology. *Pitch review notes/experience: EduCanon CEO, Ben, delivered a compelling pitch beginning with a lively soundtrack intro to “Who let the dogs out!?” He was wearing a colorful tee-shirt with his brand logo—a dog and immediately explained his product as “Interactive video unleashed.” I tried to remain skeptica but I was hooked… I wanted to hear more.

21 Sep
0 Thumbs Up!
A' londu @algc4me

EduCanon is a free online service designed to help educators apply flipped/blended learning in their classrooms. EduCanon helps educators customize existing online content to create and share interactive video lessons. For example, teachers begin with any video content such as YouTube, Vimeo, TeacherTube, Khan Academy, TED, NOVA, etc. and transform them into an active learning experience. The interactive process of EduCanon increases student engagement, which is an essential component to learning as each student has unique learning backgrounds. This is not only relevant to teaching and learning, it is offered in the spirit of true learning and socio-consciousness: EduCanon is a free service. Sign–up at https://www.educanon.com/ EduCanon founder, Ben, has teaching background with Teach for America and brings real-world, hands-on experience into his platform. EduCanon accolades already include: Won the McGraw-Hill Open Education Resource Prize as a finalist in 2014. Won the 1776 Global Challenge Cup Competition as the best education company globally. Honored as a member of the inaugural class of LearnLaunchX. EduCanon touts its venture as interactive video unleashed and has developed brand recognition with a hat wearing dog silhouette. This EVA recognizes the utility and potential of EduCanon and highly recommends this exciting new platform in learning technology. *Pitch review notes/experience: EduCanon CEO, Ben, delivered a compelling pitch beginning with a lively soundtrack intro to “Who let the dogs out!?” He was wearing a colorful tee-shirt with his brand logo—a dog and immediately explained his product as “Interactive video unleashed.” I tried to remain skeptica but I was hooked… I wanted to hear more.

  • Expand
  • 0 Replies
  • in reply to eduCanon
  • Loading...
  • Education
  • interactive
  • Technology
  • 1
  • 2
  • …
  • 5
  • Next
Show only this category:
How to Begin

Custom Search

Tags

2014 2015 2016

Faculty of Education
Vancouver Campus
2125 Main Mall
Vancouver, BC Canada V6T 1Z4
Website pdce.educ.ubc.ca/
Email pdce.educ@ubc.ca
Back to top
The University of British Columbia
  • Emergency Procedures |
  • Terms of Use |
  • Copyright |
  • Accessibility