MetaMine – Web App for Digital Pedagogy
MetaMine is a proposed web application co-designed and developed by educational technologists and outstanding faculty at some of Canada’s most prestigious schools. Born out of grassroots teacher innovations and informed by rigorous academic research, MetaMine promises to provide a 21st century digital platform that cultivates personalized and peer learning of edtech practice for teachers while giving […]
Assignment 3: Venture Pitch – Rise eLearning Authoring Tool
Hello! Given the current pandemic situation, there has been a sudden increase in the demand for all things virtual and remote–be it eLearning courses, web-conferencing tools or virtual proxy networks. I thought this would be a good time to talk about my topic for assignment 3–Rise 360 an elearning authoring tool. Rise is extremely easy […]
EduBreath
Welcome Fellow ETEC 522ers I am presenting an online learning platform for K-12 education, I called EduBreath. The venture I would love to take you to is one that uses online learning technologies to help young people around the world to have an internationally competitive high school diploma that will give them access to top […]
Assignment 3 – GradHat
Hello everyone, hope you are all doing well. I’m sure like many of you the COVID-19 pandemic is constantly lingering in all the corners of my mind. I’ve been exploring some more of its recent implications on education and employment and trying to find creative solutions to some of these new world problems. This became the […]
A3 – MeLearn
Our education system is stuck in the 19th Century and needs an update! MeLearn is a fictional company based on a concept that could revolutionize our entire system of education. I honestly love and believe in this concept … but feel that it’s a monstrous task to take on the education ‘establishment’. And I’m not […]
Week 11: Microlearning OER Update
Image Source Consider our brave new world that moves at high speeds and requires fast reactions; our busy schedules and less free-time; our need and desire to learn new skills and acquire knowledge via concise information that is to the point, easy to digest, convenient and effective. Microlearning is a learning strategy that offers […]
AI and Machine Learning
Artificial Intelligence (AI) and Machine Learning are poised to make evolutionary and revolutionary changes in the education market. Computers as we know them are really good at storing, organizing, fetching, and processing information. AI takes computing a massive step further by having computer programs that are able to learn from data, make decisions, and even […]
Week 11: Microlearning OER
Hello Fellow ETEC’ers from Kendra, Michael, and Matthew! Welcome to Week 11 of the Opportunity Forecasts and our presentation on Microlearning! Winston Churchill once said “Personally, I am always ready to learn; although I don’t always like being taught”. In a world that moves at high speed and requires fast reactions, microlearning is a new […]
Week 10 – AI in Education: Forecast 2020
What does A.I. ACTUALLY mean? (we won’t judge you if you don’t really know). Computers are really good at storing, organizing, fetching, and processing information. This has obvious applications for calculations, models, archives, records, etc. Artificial Intelligence takes computing a massive step further by having computer programs that are able to learn from data, make […]
Business Horizons: Artificial Intelligence and Machine Learning
There are some pretty interesting articles in here that make Artificial Intelligence and Machine Learning a little easier to understand in real world contexts. No need to be a data scientist or AI wunderkind to glean some useful insights on these emerging sectors. “The articles in this special issue will serve as a guide for […]
Game-based Learning
Game-Based Learning is an umbrella term that encompasses the use of serious games often also called educational games, commercially available games as well as constructionist gaming in education. It seeks to take full advantage of the high levels of engagement offered by digital games to facilitate active learning. Students are able to learn through trial and […]
Mobile Learning (K-7)
Mobile learning is quickly becoming a buzz word in the world of education. This excitement and growth is driven by opportunities it creates in education. It is appearing in all areas of education from the public system, to corporate training, to personal growth. As infrastructure and access to mobile technology improves around the world mobile […]
AI for Education: A Critical Analysis for Leaders
I learned a lot from doing this assignment. I chose this topic since my vice principal had recently asked me to assess an AI-based product called TeachFX. She usually doesn’t give me this kind of task, but I’m glad she trusts me to do so. I knew my knowledge of AI was spotty, and that […]
Google Classroom – an analysis and critique
Please follow the link to my review ETEC 522 Assignment 1: Analysis of learning technology product Google Classroom
Analyst Report (A1) for Teachable
Do you have a special skill or ability? Something you are particularly good at and really enjoy? What if you could share your unique talents and abilities and in addition create a profitable venture? Teachable is referred to as the “all-in-one” course creating platform which allows you to create, market and sell online courses. I […]
VR for School Districts?
Virtual Reality is an exciting new frontier in education. Many teachers, principals, parents, and students are anxious to begin teaching and learning with this new technology and are encouraging their school districts to invest in this expensive technology. School Board members and Superintendents are wondering if now is the time to invest in this initiative, […]
Vishal Punwani M.D. – CEO and Co-Founder of Sophya
Vishal Punwani, M.D. CEO, Co-Founder Sophya https://sophya.ai Sophya Sophya is an online student support platform. It facilitates more effective studying with easy implementation of seemingly complex tools, such as taking time-synchronized study notes with an educational video, the ability to write and draw on top of videos with timestamps, summarize readings and take notes in […]
Eli Luberoff – CEO and Founder of Desmos
Meet Eli Luberoff. Eli is founder and CEO of the ed tech venture Desmos, a free browser-based graphing calculator and math activity builder. I have used Desmos in my classroom for the past year and see enormous value in its use, while knowing that I’ve only scratched the surface of its potential. In addition to […]
Dan Eisenhardt, Founder & CEO, FORM
Who: Dan Eisenhardt, Founder & CEO, FORM About Form: These augmented reality swim goggles allow athletes and coaches to real time (bio)metrics while they swim. This allows for immediate and ongoing learning opportunities for improved performance in the pool. About Eisenhardt: A UBC alumn Dan, co-founded Recon Instruments in 2008, which he and his […]
Arpit Jain – CEO & Co Founder of Splash Math/Learn
Arpit Jain is the Co-founder and CEO of StudyPad Inc. Which developed the App/learning site Splash Math – Which has recently changed its name to Splash Learn. In 2008, Arpit graduated from the Indian Institute of Technology with a B. Tech in Computer Science and Engineering. He founded Splash Math in 2010. Based out of […]
Clorama Dorvilias, Debias VR
Clorama Dorvilias, Founder and CEO, Debias VR Debias VR is a company that creates gamified immersive experiences to combat racial and gender biases. The company was launched after Clorama Dorvilias and Jessica Outlaw won a 2017 Oculus Launch Pad scholarship* for developing the immersive experience now known as Teacher’s Lens. Dorvilias’s personal experience of feeling treated […]
Whympr, Social learning on Mountain safety!
Whympr is an online App for mountain activities and safety. It is a social platform where people can learn and engage on diverse mountain activities. The Funding pitch contains all the elements a good investment pitch needs. The problem is clear and their solution too. As well as what they need from investors and what […]
Zumi – Self-Driving Car Kit for Learning AI
Whether you use Amazon Alexa, own a Tesla, play mobile games, or use Google Maps, artificial intelligence (AI) is everywhere. Like coding, learning how AI works will soon become an integral skill in tomorrow’s workforce. Zümi is here to help make something that’s normally complicated into something approachable. Zümi is the first educational self-driving car […]
Superbook – Turn Your Smartphone into a Laptop
Have you ever wished you could check those email attachments from a laptop instead of your Smartphone? Or perhaps you wished you could edit that document with a full keyboard rather than a small touchscreen. With Superbook, you can. Superbook is a universal laptop dock that uses the speed and power of your Smartphone and […]
OECD Future of Education and Skills 2030
OECD countries and key partners represent about 80% of world trade and investment. We better pay attention… Focus: The project identifies the competencies today’s students need to thrive in and shape their world towards a better future in 2030 and beyond. Scope: The report seeks to establish a common language within which countries can explore […]
European Commission Science Hub, Digitization impacting Life & Citizens
The EU Science hub is a relevant source as it gathers research papers and practical implication for our professions and daily lives in regards to all digitization topics. All topics are supported by the European Union and get special attention and assistance and sometimes funding opportunities. As the Europe 2020 strategy acknowledges that Education and […]
Salutations from Northern BC
Hi Folks, Scott here. This is my fourth MET course, and I’m quite excited to get this one underway. I’ve been a classroom teacher for six years and have started to transition into a district-level role as “EdTech Support Teacher”. I get to co-plan and co-teach lessons with K-12 teachers, direct new EdTech initiatives and […]
Hello, From Abbotsford!
Hi Everyone, My name is Greg Regehr and I am excited to jump into this course with you. This is my sixth course and I have enjoyed all of the courses that I have taken so far. Here is a little bit about me: Professionally: I am currently in my 5th year of teaching and […]
Hello, from Merritt, B.C.
Hi all, My name is Robert and I am looking forward to working with all of you. I live in Merritt B.C. where I teach grade 11/12 at an online school. I actually ended up teaching online by accident. When I was applying on the job I thought it was a traditional classroom job. While […]
Hi from David Vogt
OK, so I’m your instructor, and I’m also the author of this course and the Graduate Advisor for the MET Program. Please call me David.
Success-Driven Learning
A Silicon Valley startup called Lambda School is pioneering a new business model for learning: everything is free, everything is very high quality, and you only begin to pay a tuition bill if/when you land a job in your chosen field with a salary above $50K/yr. This emerging market doesn’t have a name yet, but […]
Proximity-Based Learning
There are a variety of technologies, including Beacons, NFC, RFID, Bluetooth, LoRaWAN, QR codes, GPS, etc, that enable learners to access location-specific learning content and experiences via mobile devices based. For example, Beacons allow a mobile device to determine when it has entered or left an area, along with an estimation of proximity to a Beacon, […]
5G Networks
The first North American roll-outs of the next generation wireless networks, called “5G” are underway. They are already on trial or selectively available in a number of countries around the world. Vancouver was the first Canadian city activated, with a test site on the UBC campus in 2019. Opportunity Statement: Here are a few dimensions […]
AI & Machine Learning
Artificial Intelligence (AI) and Machine Learning (aka “Deep Learning”) are actually quite different technologies, but they address roughly the same opportunity in learning. AI is the vision of creating a stand-alone processing capacity with dimensions of human intelligence, in science fiction approaching a “singularity” when a machine becomes more intelligent than any person. By contrast, Machine Learning refers to […]
Apps
While tablet and smart phone manufacturers are churning forward at a breakneck pace, making a fortune on humanity’s device-lust, the compelling back-story is what these devices can do – the proliferation of Apps. And while addiction and burn-out on the distracting nature of most apps is already big news, there is also a rapid emergence […]
BYOT
In the corporate sector IT managers are trying to cope with the ‘impossible’ situation that workers are insisting on coming to work, and doing their work, with their own mobile and work devices and preferred software (Bring Your Own Device or Bring Your Own Technology (BYOT), creating (for the managers, they say) a tsunami of technology management, […]
Experience Design
You’ve heard of product design, graphic design, fashion design, architecture, etc, but Experience Design is the invisible frontier of human engagement. As mobile technologies continue to get smaller and more capable, they are beginning to disappear from our physical awareness without letting go of our attention – in fact, they are cleverly meshing our physical and digital […]
3D Printing
3D Printing is the process of creating an object using a machine that putting down material layer by layer until the desired object is formed. Such printers use specifications generated by computer modeling applications or by3D scans of existing objects. This process of creating 3D models is much faster than many traditional methods of creating prototypes or replicas of existing […]